For the
first seminar we’ve read three articles and some chapters from a book called
Designing for Interaction. They have all
been about usability and design between the producer and the user, but in
different ways. To begin with there are four ways of designing.
The first
is called User-Centered Design (USD). This way of designing assumes that the
user knows best and therefore the design is adjusted for the user’s needs. The
process of designing is interacted with potential users and their input on how
it should be.
The second
is called Activity Centered Design, and is based, as you can hear from the
name, on activities, behaviors around certain tasks.
The third
is called System Design and is a structured design for big and complex
problems.
Last but
not least, Genius Design. The designer makes all the choices on how the product
will end up by knowing the users need. It is not like in the USD though, where
the user actually get to decide on looks.
The texts
also discuss how to gather information and say that qualitative research is to
prefer rather than quantitative research. So what is the difference?
Qualitative
research is based on interviews and opinions, on behaviors and expectations,
questions beginning with why and how, instead of quantitative which is
collected data and statistics.
For our
project, I believe we will use a mix of the first and the fourth designing
technique. We will get a picture of our target groups and our users and what
they want and need, and work from that. For this, we will use qualitative
research.
My question for this seminar is:
How do we continue the research after the first interview when we have found the target group? Is it a good idea to stay in touch (using the USD method) or bring new people in if we want to make more research?
My question for this seminar is:
How do we continue the research after the first interview when we have found the target group? Is it a good idea to stay in touch (using the USD method) or bring new people in if we want to make more research?
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