Visar inlägg med etikett 2014-10-03. Visa alla inlägg
Visar inlägg med etikett 2014-10-03. Visa alla inlägg

tisdag 7 oktober 2014

Design: The convenient one

Lisa, Isabella and Sebastian developed a convenient design idea. We chose one idea from brainstorming step one and develop it. From our field studies a problem for some visitors was not having access to a smartphone or having mobile internet. Therefor we used touch screens that would be available at the museum as devices for the design, so every visitor can have the same experience.


Main ideas:

  • Touch screens are offered at least at each floor
  • At the entrance Blip is handed so users can be recognized at each touchscreen
    • Blip is an object with a chip that is individual for each user. By connecting Blip to the touch screen you activate your own profile.
      • The profile shows number of stars you have collected and which experiments you have done.
  • On standby all experiments close to are shown
  • Selecting one leads to an description how to use this experiment
  • Furthermore a challenge is offered in which users can win a star after solving a riddle, question or something similar
  • Different highscores are shown, so children are motivated to conduct experiments correctly and try to do all.





fredag 3 oktober 2014

Brainstorming in class

Today during the exercise we tried different brainstorming methods. It gave us a lot of good ideas for us to use in the future. First we wrote one idea each on a post-it, and then handed it over to the person to the left that added something for the idea. After that, we split the group in two and came up with one idea and design each. 

Here is some pictures from today:


torsdag 2 oktober 2014

Exercise 3 - Pain points

Issue/opportunity
Marie
Sven
Get information before visit
4
1
Get information fast
(without having to search on own device)
4
4
Support from staff
3
4
Need of further information to explain to kids
5
5

1 - very unimportant ... 5 - very important